MaestroSorrow

Age/Gender: 22, Male
Location: Toronto/Ontario
Job: Student

It's been one hell of a ride guys, but it's time for me to leave. I will still be looking at my inbox, if you want me to look at songs, I will check back every once in a while. Take care Newgrounds! full_metal_slashemist@hotmail.com AIM: MaestroSorrow

Newgrounds Stats

Sign-Up Date:
1/5/06

Level: 10
Aura: Light

Rank: Civilian
Blams: 30
Saves: 26
Rank #: 80,487

Whistle Status: Normal

Exp. Points: 900 / 1,110
Exp. Rank #: 41,370
Voting Pow.: 5.17 votes

BBS Posts: 756 (0.52 per day)
Flash Reviews: 39
Music Reviews: 724
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All Audio Reviews

724 Reviews | 523 w/ Responses

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Score: 9
The Battle (old version)

"Impressive"

date: August 2, 2006

hmm, the first thought that comes to me rnission is.

"How much would this song rock if he had used some good synths?"

And the answer is "Is Jesus ready for such a song?"

Probably not.

This song has insane potential, but the bad samples you've used hinder it's power, especially that choir, with a good choir synth, this song would nearly double its power.

However putting all sample quality aside, I really liked the melody here, it's driving, it image invoking, and it gets the job done. I didn't really think it was as driving or fast paced as it should be. Right now I feel like its bordering on some huge crash, some huge climax that didn't seem to show itself. Good melody work for sure, I think that may be the songs strongest point here. Quite diverse.

Great stuff rnission. 5/5 from me, if you like, I can show you how to use VST's, or in short, small programs that give you awesome sound quality. Keep them coming ^^.

Author's Response:

I agree the samples are bad =p. I have wanted to find out how to use VST's for a while, because i never get the 'sound' i want out of a song due to my limited knowledge in the area )=. Any information would be greatly appreciated (== (im def going to remake this song)

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Score: 9
Red lable-Fighting the Sample

"Neat"

date: August 2, 2006

Hey Zakk123, it's been a very long time. I thought i'd drop by, give a review ;).

I gotta say man, that electric guitar part, pretty sleek, not extremely energetic, but it's entertaining. I really really liked segment 0:36-0:53 with that guitar. That part seemed really melodic, I think you should have focused more on that section, it was image invoking, and I thought it had good potential.

Still, great stuff, good to see you still submitting man. Keep them coming ^^.

Author's Response:

thnx man for the review ima check ur stuff out. hey have you been on msn latly i dont know i been worken on lots oof songs for a new album im releasing.

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Score: 7
Pa Romperte La Ropa

"Interesting"

date: August 1, 2006

It's an interesting beat Allen_A. However I feel that with the three hours you spent on it, you should have been able to mix it up a good deal more. As it stands its just the same beat, with a few additonal sound effects every once in a while. With a break down somewhere near the end.

It serves for great ambiant track, don't get me wrong, I just feel that it could have been a good deal better.

Your mixing and mastering is quite good though, so full props on that.

Keep them coming Allen_A ^^.

Author's Response:

yea i know i couldve added some more stuff but i meant to just play with some sounds i hadn't use before. you know, so this is like a test song, nothing too fancy, but i still take all my work seriously.

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Score: 8
-SF- Roar of Infinity(DEMO)

"Neat"

date: August 1, 2006

Quite a energy filled song you present to us here SoulerFlare.

I gotta say the part where you bring in those bass/electric guitar solo, there is an aweful lot of dissonance (Dissonance is when two notes are played right beside each other, which unless tried to use for tense situations carefully, can very well make the song a little distasteful), and in my opinion, that doesn't really work out for the song itself.

I know this is the demo so I will not judge too in depth, as I don't really know what the full song would tell me, there is a lot of energy in the piece, it was quite interesting.

Keep them coming SoulerFlare.

Author's Response:

Well thank you very much for the 8 Maestro ill keep what you said in mind for the final version.

-SF-

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Score: 8
dj_padman - Orchen

"Sweet"

submission: dj_padman - Orchen
date: August 1, 2006

Hello dj_padman1.

You know what I really like about you? You never seem to fear experimentation, never afraid to display the products that others may find strange, or even inferior.

I would have thought this would work better in ambiant, the massive amount of sound effects, and others noises I hear, give me that kind of ambiant vibe.

I really really liked the chopping and panning of that vocal. Where did you find it? Was it a sample you found somewhere?

Very very strange, yet very interesting to listen to for sure.

4/5 from me dj_padman1, keep them coming ^^.

Author's Response:

Hello Maestro! Good to hear from you again.
I was tempted to put it in ambient, but perhaps the big breakbeat is a bit of a no-no in that genre.
Interesting observations, I appreciate your insight. About the vocal, that's one of the samples from Absynth 3 that I just used as an audio snippet, usually it would be layered with other stuff inside Absynth to create some alien pad or something.
Catcha ya later ;)

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Score: 10
§Arbiter§ - Dark Winds

"Impressive"

date: July 27, 2006

O_O

What can I say, I waltsed in, wondering what I would find, and saw the 405 downloads with 16 (now 17) reviews, and wondered how this could be?!

I can quite hear now why.

It starts off AMAZING epic. Great percussional works. A good deal better then most percussional works i've heard in a looong time.

You have pretty sweet tonal contrl with those swelling french horns? It really drives an image home.

I put all my emphasis on melody and mood, and I think you've nailed both of these, hard!

Neat Flute sound. I also really liked the choir.

This song leaves me quite speechless. Awesome stuff man.
5/5 from me man, keep them coming ^^.

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Score: 9
Jazz Time!

"Neat"

submission: Jazz Time!
date: July 26, 2006

Pretty neat Reone662, I don't listen to much jazz, i'd say this classifies as one.

It sways well, I don't know, there's something about this song, that I can't really put my finger on... Not a bad thing mind you, but still, something.

Meh, if I ever find out i'll be sure to tell you.

Keep them coming man.

Author's Response:

I will. Check on my 2 latest songs; "Battle of the Last Enemy: Evo." and "Improved Battle #35"

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Score: 9
FF8: F.L.W.V version 2

"neat"

date: July 26, 2006

Awesome Reone662, the song sounds pretty good, like the original but with its own twists ^^.

I really like how you were able to replicate the vocals, with the ff8 soundfont if I am not mistaken.

The ending was a tad abrupt though.

Have you considered putting revurb on those choirs? I think it would make them sound pretty neat.

Good work, keep them coming ^^.

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Score: 9
Guitar n Piano (Long Version)

"Sweet"

date: July 26, 2006

awesome, a longer version!

I listened to this song for literally two hours straight while talking and doing other things. It's works great for ambiance, and Indie.

I can't believe such a low score, there is somebody seriously just bombing you for no reason. Don't take that score at all personally it doesn't reflect the song in any way.

Even more chillable then the other one. I keep imagining this song with like a seashore sound effects, or some wind, and it makes my skin all tingly.

Awesome stuff Nero_SteveO, truly appreciatable music right here.

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Score: 9
dj_padman - Unsettled Future

"Sweetness"

date: July 7, 2006

DAMN IT!

My friend SecurityInACan got to you before me... the bastard...

and those were my ideas too >_>.

Well since Security handled the imagery, i'd like to suggest a few things to the piece.

As stated, the piece has a good ambiant quality, and those disjointed strings serve to produce a chaotic atmosphere effectively. I feel the chimes may be unnecessary.

I think a great instrument for this piece which I didn't hear often enough is the timpini, it would work great to set a war like, uncertainty, which is the image I get from this piece itself. I heard it for a short while around 0:54.

That is what you must remember, percussional instruments like the crash, timpini, clavbell etc, must be used more then once to have an effect in most cases. For example, I heard a triangle sound once, and a crash only once in this piece. I think it would have made the song a bit more uniform if you used these more then once, or none at all. The chimes near the beginning (0:22) served a good purpose, I don't think you should use them near the end.

I can imagine this piece with rain going on in the background, and then it reminds me of the movie Blade Runner. I don't know if you've seen it, but its about the uncertain future of engineered clones who are hunted down on Earth. The music would fit perfectly in that movie as well.

Thats all that comes to mind right now. 5/5 from me dj_padman1, keep them coming.

Author's Response:

Thanks very much for taking the time to listen and review MaestroSorrow, means a great deal to me.

I think your comments on the percussion were spot on, I shall definitely attempt to assimilate those ideas into my future works, the percussion is so important for emphasis! Possible use of superfluous percussion also noted :)

I appreciate the Blade Runner reference, I've sure heard about it and the ideas it raises, but my only direct contact was with the computer game, which utterly defeated me!
Later MaestroSorrow, thanks again :)

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